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GLOSSARY of term notions for PBL

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GLOSSARY of term notions for PBL using lectures (1-2)

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«GLOSSARY of term notions for PBL»

GLOSSARY

Acquaint - to cause to come to know personally.

Authentic assessment - evaluating by asking for the behavior the learning is intended to produce.

Build or invent - to design and/or create something that has never been made before.

Coherence - the quality or state of cohering, especially a logical, orderly, and aesthetically consistent relationship of parts.

Communication skills - the ability to convey information to another effectively and efficiently.

Collaborative - produced by or involving two or more parties working together.

Creativity - the use of imagination or original ideas to create something.

Critical thinking - productive thinking – not only challenging ideas but producing them – coming to conclusions about issues.

Cross-cultural understanding - the ability to recognize differences in traditions and habits among people of different ethnics, religions, localities, regions, and countries or nations.

Challenge or destroy - (the situation of being faced with) something that needs great mental or physical effort in order to be done successfully and therefore tests a person's ability.

Digital age skills - the knowledge and skills that students need to know and be able to do by the time they graduate from secondary school.

Dismiss - to decide that something or someone is not important and not worth considering.

Essential question - the principal component of designing inquiry-based learning; an open-ended question that sparks students interest and allow for multiple answers.

Feedback - the return of a portion of the output of a process or system to the input, especially when used to maintain performance or to control a system or process.

Figure out - a written or printed symbol representing something other than a letter, especially a number.

Innovation - a new idea or method, or the use of new ideas and methods.

Learning motivation - a driving force or drive to perform an

activity of learning.

Lifelong learning - the "ongoing, voluntary, and self-motivated" pursuit of knowledge for either personal or professional reasons.

Open-ended – question that typically will not have a single, final, and correct answer.

Persuade or convince - to make someone do or believe something by giving them a good reason to do it or by talking to that person and making them believe it.

Predict - to state, tell about, or make known in advance, especially on the basis of special knowledge.

Project - a carefully planned piece of work to get information about something, to build something, to improve something.

Project-Based Learning (PBL) - an innovative, systematic teaching method that promotes student engagement through deep investigations of complex questions.

Provocative - causing thought about interesting subjects.

Real world - the practical world as opposed to the academic world.

Social responsibility -is an ethical framework and suggests that an entity, be it an organization or individual, has an obligation to act for the benefit of society at large.

The 21st century skills - a set of abilities that students need to develop in order to succeed in the information age.

Visualization or visualisation - is any technique for creating images, diagrams, or animations to communicate a message.

Wonder - the emotion aroused by something awe-inspiring, astounding, or surprising.