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Evaluation of the project

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Evaluation of the project plan of Tomiris Zhaxylykova

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«Evaluation of the project»



33 AK Adilbek Akerke and Zhaxalykova Tomiris

EQ: Can games effectively improve vocabulary?

Theme: Interesting places in London.

Level: Elementary

Grade:4

Product: 3D Book









week

Time

Plan

Activity

I

Monday



Wednesday

  • Introduce the EQ

Research and analysis the EQ

  • Accumulate the background information


Discussion, ask question

II

Tuesday

Wednesday

  • Creating plan and schedule

  • Distribution of activity


Discussion

III

Tuesday

Wednesday

  • Work in group

Work with vocabulary (fill in the gaps, guess words from the pictures, match the words with definition)

Play games

IV

Monday

Wednesday

  • To accumulate the material necessary for the project

  • Students create their project

Go to the library

V

Monday

Thursday

  • Prepare to present their project

  • Presentation of the project



Friday

  • Evaluation of the end-up project with the criteria

  • Feedback




Evaluation of the project plan of Tomiris Zhaxylykova

Criteria

Comments

Points

Essential question

This question is quite challenging for students of 4th grade, also the topic is very widespread, a lot of people did this research before, but they can make up their own games for improving vocabulary. The question is not open-ended.

10

Content

The plan is logically structured and they can develop their idea step by step, following this plan, students can finish the project on time.

20

Collaboration

According to the plan, students will distribute responsibilities on the 2nd week and in the process of working with the project, learners will work in groups cooperating with each other , doing different activities that will help to achieve the best result.

20

Use of technology

In their project they do not use any new additional apps or platforms (except the simplest ones) to create their final project.

10

21st century skills

Students will make a project corresponding to 3(creativity, collaboration, critical thinking) 21st century skills. This project requires unaccustomed approach in creating 3D book, they have to analyze a lot of materials concerning vocabulary games, may be make up their own or choose the most effective ones.

20

Total

80


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