Glossary
1 seminar
21 century skills :
Critical thinking, problem solving, analysis, interpretation, synthesizing information
Research skills and practices,
Creativity, curiosity, imagination, self-direction
Oral and written communication, public speaking and presenting, listening
Leadership, teamwork, collaboration, cooperation, facility in using virtual workspaces
Authentic assessment – an assignment given to students designed to assess their ability to apply standard-driven knowledge and skills to real – word challenges.
Critical thinking is that mode of thinking — about any subject, content, or problem — in which the thinker improves the quality of his or her thinking by skillfully analyzing, assessing, and reconstructing it.
Collaboration – join with one another and build on shared expertise and knowledge.
Cooperation –is the process of groups of organisms working or acting together for common or mutual benefit
Digital skills – technical skills required to use digital technologies, whereas digital navigation skills are a wider set of skills needed to succeed in the digital word.
Lifelong learner – the ongoing, voluntary, and self-motivated pursuit of knowledge for either personal or professional reasons.
Project - an individual or collaborative enterprise that is carefully planned to achieve a particular aim
Project - the development of confidence in using English in the real world, the world outside the classroom.
Project-based learning - a model for classroom activity that shifts away from the usual classroom practices of short, isolated, teacher-centred lessons.
Project-based Learning - a method of teaching that presents students with a problem or challenge to solve, requires them to gather information from various resources, and asks them to come up with an original solution that ends in a product or performance.
Project Based Learning - a systematic teaching method that engages students in learning important knowledge and 21st century skills through an extended, student-influenced inquiry process structured around complex, authentic questions and carefully designed products and learning tasks.
Project-based learning - an instructional method centered on the learner.
Project Based Learning( or PBL) - an instructional approach built upon learning activities and real tasks that have brought challenges for students to solve.
Project-based learning - a form of situated learning and it is based on the constructivist finding that students gain deeper understanding of material when they actively construct their understand by working with and using ideas.
References
http://jfmueller.faculty.noctrl.edu/toolbox/tasks.htm
http://www.criticalthinking.org/pages/our-concept-of-critical-thinking/411
https://en.wikipedia.org/wiki/Cooperation
https://medium.com/the-mission/every-lifelong-learner-should-read-these-high-impact-books-c2428424b272
http://www.ascd.org/publications/books/114017/chapters/Why-Project-Based-Learning¢.aspx
http://ebproj.info/w/
2 seminar
Acquaint – deals with familiarity and appreciation.
Aprovocative question – is one that is powerful and stimulating or one that makes you think critically about an issue, particularly if it’s something you’ve never thought about before.
Brainstorming – thinking about everything .
Build or invent- construction or adaptation to meet special requirements.
Challenge or destroy – find weakness in an idea, argument, research, or plan.
Decide – illuminates the key differences between choices and judges particular courses of action.
Dismiss – rids of that which is unworthy of consideration.
Essential question – is the question that can not easily be answered by conducting a quick Google search or with Yes or No.
Figure out – this involves solving a mystery or completing a puzzle, anchored to facts and reality.
Inquiry – based learning - is a student – centered method of education focused on asking questions.
Open ended question – cannot be answered with a “yes” or “no” response, or with a static response. Open – ended questions are ones that require more than one word answers. The answers could come in the form of a list, a few sentences or something longer such as a speech, paragraph or essay.
Persuade or convince – identifies arguments on behalf of proposal
Predict – create hypothesis about likely outcomes.
Understand – ability to grasp key traits, elements, and structures.
Wonder – explores doubts or boundaries while not forgetting entertaining unusual possibilities.
References
https://www.scribd.com/document/79427392/2-Project-Based-Learning-Handbook
https://www.mindtools.com/brainstm.html
https://ru.scribd.com/document/79427392/2-Project-Based-Learning-Handbook
https://letsrecap.com/2016/12/07/project-based-learning/
https://www.skillsyouneed.com/ips/question-types.html
https://en.wikipedia.org/wiki/Inquiry_education
http://questioning.org/questionpress.html