СДЕЛАЙТЕ СВОИ УРОКИ ЕЩЁ ЭФФЕКТИВНЕЕ, А ЖИЗНЬ СВОБОДНЕЕ

Благодаря готовым учебным материалам для работы в классе и дистанционно

Скидки до 50 % на комплекты
только до

Готовые ключевые этапы урока всегда будут у вас под рукой

Организационный момент

Проверка знаний

Объяснение материала

Закрепление изученного

Итоги урока

Plan for the project

Нажмите, чтобы узнать подробности

Assel Erkinbek and Erkin Kasiet 34-EK   "Educational games are our brain’s favorite way of learning"

Просмотр содержимого документа
«Plan for the project»

Project plan


Project title

Educational games are our brain’s favorite way of learning


Team members:

Erkinbek Assel and Erkin Kasiet

Age group:

Adults

The Essential Question

Are there games for learning “best practices” for subject areas?


21st century skill (Technological skill)

Technological skill is a part of our project design, because during the project students develop this skill in order to create their own online educational game. And for this they will use web tool as a Kahoot. They will present their project with the help of this tool.

Resources

  1. Krumholz, Honey. “Classroom Games Serve Many Purposes Here’s How to Use Them!!” Priceless-teaching-strategies.com. n.d. 5 Feb. 2011.

  2. “Massively Multiplayer Online Game – Definition.” WordiQ.com. 2010. 5 Feb. 2011.

  3.  Jump up^ Green, William (2008-06-19). "Big Game Hunter". 2008 Summer Journey. Time. Retrieved 2008-10-05.

  4. Jump up^ "History of Games". MacGregor Historic Games. 2006. Retrieved 2008-10-05. External link in |publisher= (help)

  5. Johnson, Laurence F., Alan Levine,  and Rachel S. Smith. The 2007 Horizon Report. Austin, TX: The New Media Consortium, 2007  

  6. Johnson, Laurence F., et al. The 2010 Horizon Report: The K12 Edition. Austin, TX: The New Media Consortium, 2010.

  7. Jump up^ "Was Wittgenstein Wrong About Games?". Nigel Warburton. 2007. Retrieved 2013-06-28. External link in |publisher= (help)

  8. Jump up^ Caillois, Roger (1957). Les jeux et les hommes. Gallimard.

  9. Ellis, Ken. “Animation as a Pathway to College and a Career.”  The George Lucas Educational Foundation. 5 Feb 2011. 

  10. Frost, Joe, Sue Wortham, and Stuart Reifel. Play and Child Development. Upper Saddle River, NJ: Pearson Merrill Prentice Hall, 2008. 


What needs to be done?

Who will do this part?

By when?

Done √

Defining the essential question

Assel, Kasiet

3rd week


To give explanation of essential question’s choise

Assel, Kasiet

4th week


To create a title of our project

Assel, Kasiet

5th week


Defining possible sources of information and collecting data

Kasiet

6th week


Creating a plan of our project

Assel, Kasiet

6th week


Data processing. Collecting information

Assel

7-8th weeks


Analyzing of information

Assel, Kasiet

9th week


Preparing questions for sharing and developing a questionnaire.

Kasiet

10th week


Conduct the survey.
Interview students

Assel

11-12th week


Calculating the results and making statistics. Drawing conclusions

Assel, Kasiet

13th week


Preparing a presentation and presentation of the project.

Assel, Kasiet

14-15th week


Evaluating the results of the project.

Peer assessment and teacher assessment (Formative and Summative)


15th week